Animation & Game Developer

Program Description:

Students who receive an A.A.S. in Information Technology (IT) will possess a broad base of computer skills and knowledge. The curriculum is designed to maintain maximum flexibility in order to compete in the changing workforce. Today’s games are very complex.  They require teams of programmers, designers, artists, testers, advertisers, and producers to organize and develop them.   Training needed for game development is enormous, warranting a complex education of multiple courses in multiple fields. The Animation and Game Developer curriculum is designed to provide training in principles and techniques used to create interactive 2D and 3D computer games.

Students can learn:

·         Design Software
·         Programming Languages
·         Modeling and Animation Skills
·         Web graphic design
·         Game Engines used to Design and Develop Games

IT 298, an internship course taken over the course of a student’s four semesters, requires the student to apply knowledge and skills acquired in the classroom to a real-world employment environment.

REQUIRED COURSES for the Academic Year 2014-2015
(Suggested Sequence)

Course Course Title Hours
ENL 111 Written Communication1 3

IT 101
or
IT 102

Fundamentals of Computers2 (EDGE)

Advance Computer Applications2
3
IT 110 Computer  skills for Designers 3
IT 171 Introduction to Gaming Concepts I3 3
IT 298 Gaming & Design Internship4 1
  Approved Math Elective5 3
     
COM 112
or
COM 125
Oral Communication6

Interpersonal Communication6
3
IT 107 Fundamentals of the Internet 3
IT 115 Introduction to Programming7 3
IT 212 Publishing on the Internet5 3
IT 271 Introduction to Gaming Concepts II8,11 3
IT 298 Gaming & Design Internship4 1
     
ENL 231 Technical Report Writing9 3
IT 212 Publishing on the Internet10,11 3
IT 215 Advanced Programming3,12 3
IT 250 Applications to Database3,7 3
IT 298 Gaming & Design Internship4 3
  IT Elective13 3
     
IT 213 Web Graphic Design3,10,11 3
IT 242 Emerging Web Technologies11,14 3
IT 272 Intro to 3D Modular Programming11,15 3
IT 277 Management Information Systems16 3
IT 298 Gaming & Design Internship4 3
  IT Elective13 3

1    ENL 111 has a prerequisite of ENL 095, or placement in 100-level English, and REA 098 or
      placement in 100-level reading.
2   Students are expected to have basic knowledge of computers including operating systems such as
      Window XP or Vista and Microsoft Office 2003 or Office 2007 before entering this program. The
      student must register for IT 101 during his or her first semester or successfully pass a challenge
      exam for IT 101.
3   IT 171, IT 213, IT 215, and IT 250 are offered fall semesters only.
4   Permission of Program Coordinator is required in order to enroll in IT 298.
5   Approved Math electives are MAT 145, MAT 146, MAT 205, and MAT 215 (select one based on
     program track – see advisor)
6   COM 112 and COM 125 have a prerequisite of REA 098, or placement in 100-level reading.
7   IT 115, and IT 250 have a prerequisite of IT 101 or IT 102.
8   IT 271 has a prerequisite of IT 171 with a “C” or better.
9   ENL 231 has a prerequisite of ENL 111 or COM 111 and REA 098, or placement in 100-level
      reading.
10 IT 212 and IT 213 have a prerequisite of IT 107.
11 IT 212, IT 242, IT 271, and IT 272 are offered spring semesters only.
12 IT 215 has a prerequisite of a “C” or better in IT 115.
13 Choose from one of the following: IT 111, IT 112, IT 113, IT 120, IT 141, IT 150, IT 160, IT 165,
      IT 210, IT 211, IT 216, IT 217, IT 222, IT 223, IT 225, IT 226, IT 227, IT 230, IT 231, IT 240,
      IT 241, IT 245, IT 255, IT 270, IT 276, IT 278, IT 279, or IT 293.
14 IT 242 has a prerequisite of IT 212.
15 IT 272 has a prerequisite of IT 215 with a “C” or better.
16 IT 277 to be taken in last semester or permission.

 

**Click here for the 2014-2015 Advising Sheet**
**Click here for the 2013-2014 Advising Sheet**
**Click here for the 2012-2013 Advising Sheet**